Volumina 1.x documentation¶
The volumina library is concerned with displaying slice views of high dimensional image data and user interactions with the slice views. It is written in Python and makes heavy use of the Qt graphical user interface library. volumina implements the following features:
handling of data larger than main memory employing tile-based streaming
support for 3d+t volumes with multiple channels and various numeric datatypes
display of several volumes simultaneously rendered as a stack of layers
slice views of any axes pair like x-y or z-time
interaction modes like brushing labels or selecting objects
ready-to-use viewer widgets
The library is structured into a low level and high level part. The low level part consists of a collection of loosely coupled classes which can be combined to design a variety of systems for slicing and editing multidimensional volumetric data. Besides others the central low level components are the pixel rendering pipeline (see: Pixel pipeline) and the interaction modes (see: Interaction modes). The design of these components is governed by the Observer and Model-View-Controller design patterns. The high level part builds upon the low level components and provides ready-to-use classes and widgets to be used in other applications; with the volume editor (see: Volume editor) being the most important one.
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